File collisions.hxx#
Defines
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COLLISIONS_H#
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struct Collisions : public Component#
- #include <collisions.hxx>
Calculates the collision rate of each species with all other species
Important: Be careful when including both ion_neutral collisions and reactions such as charge exchange, since that may result in double counting. Similarly for electron_neutral collisions and ionization reactions.
Public Functions
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Collisions(std::string name, Options &alloptions, Solver*)#
The following boolean options under alloptions[name] control which collisions are calculated:
electron_electron
electron_ion
electron_neutral
ion_ion
ion_neutral
neutral_neutral
There are also switches for other terms:
frictional_heating Include R dot v heating term as energy source? (includes Ohmic heating)
- Parameters:
alloptions – Settings, which should include:
units
eV
inv_meters_cubed
meters
seconds
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virtual void transform(Options &state) override#
Modify the given simulation state All components must implement this function
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virtual void outputVars(Options &state) override#
Add extra fields for output, or set attributes e.g docstrings.
Private Functions
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void collide(Options &species1, Options &species2, const Field3D &nu_12, BoutReal momentum_coefficient)#
Update collision frequencies, momentum and energy exchange nu_12 normalised frequency momentum_coefficient Leading coefficient on parallel friction e.g 0.51 for electron-ion with Zi=1
Calculate transfer of momentum and energy between species1 and species2 nu_12 normalised frequency
Modifies species1 and species2
collision_frequency
momentum_source if species1 or species2 velocity is set
energy_source if species1 or species2 temperature is set or velocity is set and frictional_heating
Note: A* variables are used for atomic mass numbers; mass* variables are species masses in kg
Private Members
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BoutReal Tnorm#
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BoutReal Nnorm#
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BoutReal rho_s0#
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BoutReal Omega_ci#
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bool electron_electron#
Which types of collisions to include?
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bool electron_ion#
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bool electron_neutral#
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bool ion_ion#
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bool ion_neutral#
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bool neutral_neutral#
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bool frictional_heating#
Include frictional heating term?
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BoutReal ei_multiplier#
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Options collision_rates#
Calculated collision rates saved for post-processing and use by other components Saved in options, the BOUT++ dictionary-like object
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Options energy_channels#
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Options friction_energy_channels#
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Options momentum_channels#
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bool diagnose#
Save more diagnostics?
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Collisions(std::string name, Options &alloptions, Solver*)#